How To Code A Physics Based Character Controller In Unity3D
You can approach Unity3D character controllers from several angles. If you use a library with powerful classes and functions, creating a physics-based character controller can be a fun place to start your game development. Step 1: Create a Scene With Player & Terrain Objects Once Unity is open, and you have created a new project, you can start by adding a couple of objects to your scene. You can create these objects in any order you like, but be careful to make sure that you use the correct settings....